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Novel and Book Collection

Barr does not fail her faithful followers, this latest Anna Pigeon novel takes us back to the very beginning – where Anna’s career with the NPS and law enforcement began. Although more of the book is ‘dark’ as considerable length is devoted to Anna’s time in the jar, it was necessary to completely tell the story. Once I started reading, I couldn’t put it down. Thank you for giving us Anna’s history Nevada. As always, I’ll be eagerly awaiting the next book.

Author(s): Nevada Barr
Date : 2012-01-17
Format : pdf,rtf,epub,lit,lrf,mobi,fb2,pdb,txt,htmlz
Language : English
ISBN10 : 0312614578
Pages : 368
Quality :
ISBN13 : 9780312614577

The Rope (a good Novel by Anna Pigeon-New York Times best selling author)

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Product Description: Written for everyone from beginning Blender artists to experienced animators and game developers, CHARACTER DEVELOPMENT IN BLENDER 2.5 shows readers how to model believable characters using Blender, a free, open source 3d animation package. Covering the technical, artistic, and theoretical aspects of character development, the book provides an in-depth look at Blender’s modeling tools and includes information on modeling, sculpting, materials, lighting, rendering, and more. Written in a tutorial style with step-by-step instructions the book also includes an accompanying CD-Rom that features the Blender 2.5 software and sample art.

About the Book

Character Development in Blender 2.5 provides instruction both to Blender and to character modeling, explaining the various Blender tools and how to use them to create amazing, believable 3D characters. Providing both the how and why behind each new tool or skill presented, the book is written in a step-by-step format so you can easily follow along. Divided into five parts, the book covers box modeling, poly-by-poly modeling, sculpting, retopologizing, normal mapping, and more. You’ll begin by learning the raw basics of Blender, giving you an understanding of how the Blender interface works, how you can manipulate objects in 3D space, and how to customize your Blender experience. You’ll then get an introduction to some of the modeling features of Blender and how you can manipulate meshes with Bender’s various modeling tools, modifiers, and sculpting functionality. In Part Three, you’ll move on to the real focus of the book: modeling the character, focusing on the workflow, and various modeling techniques. Part Four provides a brief introduction to lighting and rendering characters, before the final section of the book walks you through the process needed to prepare the character for complete texturing, and shows how to bake and apply normal maps to a low-resolution version of the character. Character Development in Blender 2.5 shows you everything you need to get started as a character modeler and Blender artist.
* Covers the latest Blender release, version 2.5.
* Suitable for animators, game developers, and filmmakers interested in creating characters.
* The accompanying CD-ROM features the Blender 2.5 software, sample art, and complete video tutorials.

Author(s) : Jonathan Williamson
Publisher : Course Technology PTR
Date : 2011-06-17
Format : pdf
Language : English
ISBN10 : 1435456254
Pages : 473
ISBN13 : 9781435456259

Character Development in Blender 2.5

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C++ All-In-One Desk Reference For Dummies

Author(s) : John Paul Mueller
Publisher : For Dummies
Date : 2009-08-31
Format : pdf
Language : English
ISBN10 : 0470317353
Pages : 864
ISBN13 : 9780470317358

Product Description: Here’s the easy way to learn how to use C++ C++, developed by Bjarne Stroustrup at Bell Labs, is one of the most widely used programming languages, with close to four million C++ programmers and growing. C++’s popularity has earned it a spot as part of the Standard Library. Fully updated for the new C++ 2009 standard, C++ All-in-One for Dummies, 2nd Edition compiles seven books into one. This guidebook covers key topics like an introduction to C++, understanding objects and classes, fixing problems, advanced programming, reading and writing files, advanced C++, and building applications with Microsoft MFC. If you’re a C++ newbie, start with Book I. But if you’re experienced with C++, simply jump in anywhere to learn more! This all-in-one reference helps you learn to: * Use C++ for Windows, Mac, and Linux by using the CodeBlocks compiler * Understand object-oriented programming * Use various diagrams to design your programs * Recognize how local variables are stored * Use packages, notes, and tags effectively * Make a class persistent * Handle constructors and destructors With over 25,000 sold of the previous bestselling edition, this second edition with a bonus CD makes C++ easier to understand. It’s a perfect introduction for new programmers and guide for advanced programmers. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

C++ All-In-One Desk Reference For Dummies

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Author(s) : Suelette Dreyfus
Publisher : Canongate UK
Date : 2012-05-01
Format : EPUB/MOBI
Language : English
ISBN10 : 0857862596
Pages : 320
ISBN13 : 9780857862594

Product Description:

With a new introduction and conclusion, and new foreword from coauthor Julian Assange, this cult classic tells the extraordinary true story of the 1990s computer underground creating chaos inside the U. S. military, NASA, and more

The bizarre lives and crimes of an elite ring of international hackers who took on the establishment are told in this gripping tale of the digital underground. Spanning three continents and a decade of high level infiltration, they created chaos amongst some of the world’s biggest and most powerful organizations. Brilliant and obsessed, many of them found themselves addicted to hacking and phreaking. Some descended into drugs and madness, others ended up in jail. As riveting as the finest detective novel and meticulously researched, this nonfiction thriller follows the hackers through their crimes, their betrayals, the hunt, raids, and investigations.

Underground (New Hacking Tutorial 2012)

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“Beginning C# Game Programming”

Author(s) : Ron Penton
Publisher : Course Technology PTR
Date : 2004-10-22
Format : pdf
Language : English
ISBN10 : 1592005179
Pages : 318
ISBN13 : 9781592005178

Product Description: “Beginning C# Game Programming” approaches the topic of programming with C# for a total beginner, first easing the reader into the techniques of C#, and then slowly combining all of the information together enabling the reader to create a complete computer game. Divided into two comprehensive sections, this book first provides readers with the techniques and skills that they need to program with C#, including the basics of .NET and computer programming. The second section concentrates on programming for games. Readers will learn how to use C# to interface with DirectX 9 and will cover the basics of graphics, input, and sound.

C# Game Programming (Game Development)

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Author(s) : Jonathan S. Harbour
Publisher : Course Technology PTR
Date : 2010-12-23
Format : pdf
Language : English
ISBN10 : 1435458109
Pages : 512
ISBN13 : 9781435458109

Product Description: VISUAL BASIC GAME PROGRAMMING FOR TEENS, THIRD EDITION teaches teens and other beginners how to create their own 2D role-playing game (RPG) using the free-to-download and easy-to-use Visual Basic 2008 Express. You will learn step-by-step how to construct each part of the game engine using Windows Forms and GDI+, including a tiled scroller, game editors, and scripting. If you like playing RPGs, you’ll love learning how to create your own because you have complete control over the game world. You’ll gain a basic understanding of Visual Basic, giving you a game programming foundation, and the ability to use the tools and source code you create for other custom games. In each chapter you’ll study short examples of code to help you build the different components of the game, including the foundational elements, the game engine, and all the gameplay components. You’ll build the sample game from chapter to chapter, adding new elements and features as you learn them. And by the end of the book you’ll have created a working RPG from scratch! With the tools, code, and skills you learn you’ll be able to start creating your very own game adventures in no time.

Visual Basic Game Programming for Teens (For Teens (Course Technology))

 

One response to “Novel and Book Collection

  1. ahmad riduan

    January 30, 2012 at 6:03 am

    bagi-bagi rejeki

     

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